12 часов назад
Senior Level Designer (AI)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Level Designer (Unity/AI): Designing and balancing engaging 3D levels for the mobile casual game Hole.io with an accent on level progression, gameplay variety, and data-driven iteration. Focus on defining level design tools and guidelines, collaborating with artists and programmers, mentoring designers, and helping establish an AI-driven pipeline for scalable content generation.
Location: Remote from France, the Netherlands, Germany, Romania, Finland, the United Kingdom, Spain, Sweden, or Poland
Company
creates mobile games and apps, including the globally popular game Hole.io.
What you will do
- Design, iterate, test, and balance innovative 3D levels for Hole.io using Unity and proprietary tools.
- Plan level progression and difficulty curves aligned with player experience and business needs.
- Define level design guidelines, tool specifications, documentation, and workflows that improve content quality and production efficiency.
- Collaborate with artists, animators, programmers, and the creative team to realize levels, mechanics, assets, themes, interactive elements, and obstacles.
- Use player feedback, data, and ongoing A/B tests to refine levels and gameplay experiences.
- Help establish an AI-driven pipeline for scalable level production and content generation, while mentoring other level designers.
Requirements
- At least 4 years of experience in level design for 3D games, supported by a portfolio of engaging levels.
- Intermediate or higher knowledge of Unity.
- Strong understanding of game design principles, especially for casual games.
- Experience with continuous, data-driven level balancing and iteration.
- Strong problem-solving and communication skills, with the ability to explain design ideas clearly and work effectively in a team.
- Experience or genuine interest in leading and mentoring a level design team.
Nice to have
- Experience designing open-world outdoor 3D environments.
- Experience leading and mentoring a small team of level designers.
- Degree in game design, computer science, or a related field.
Culture & Benefits
- Work remotely from one of the listed European locations.
- Collaborate with gaming industry experts on established mobile games and new entrepreneurial ventures.
- Best-in-class compensation.
- Additional benefits vary according to the employee's country of residence.
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