Назад
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5 дней назад

3D Artist (VR)

30 - 45$
Формат работы
remote (Global)
Тип работы
fulltime
Грейд
middle
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
3D Artist (VR): Creating polished, game-ready 3D artwork for immersive VR experiences with an accent on characters, environments, props, and real-time asset production. Focus on optimizing geometry, textures, materials, and shaders for VR performance, implementing assets in Unity, and maintaining visual consistency across live game content.

Location: Remote / Global; must be available for 3–5 hours during Eastern Time work hours.

Salary: $30–$45 per month; contractor engagement.

Company

DLVR is a VR game studio creating immersive competitive games and live experiences, including BIG BALLER and Animal Rivals.

What you will do

  • Create production-ready 3D assets for gameplay, live operations, marketing, and promotional content.
  • Model and texture characters, environments, props, and other in-game assets.
  • Take assets from concept or reference through implementation in Unity, including materials, prefabs, lighting, and presentation elements.
  • Optimize geometry, textures, materials, shaders, and draw calls for reliable VR performance.
  • Collaborate with developers, designers, artists, and animators while maintaining a consistent visual style.
  • Participate in art reviews, iterate on feedback, and improve art pipeline documentation and processes.

Requirements

  • Strong portfolio demonstrating versatile, production-ready 3D artwork.
  • Professional experience creating assets for games or other real-time interactive products.
  • Hands-on experience implementing and optimizing assets in Unity.
  • Proficiency in Blender and relevant texturing or 3D-production tools.
  • Understanding of real-time rendering, polygon and texture budgets, materials, lighting, and draw-call optimization.
  • Ability to work independently, collaborate remotely, incorporate feedback, and deliver within sprint deadlines.

Nice to have

  • Experience with VR, mobile, free-to-play, or live-service games.
  • Skills in concept art, illustration, or character design.
  • Experience with animation, rigging, shaders, VFX, or motion design.
  • Experience creating marketing or promotional artwork.
  • Familiarity with responsible use of AI-assisted tools in creative workflows.

Culture & Benefits

  • Remote, global contractor position.
  • Work on immersive VR games and live experiences.
  • Collaborate with a multidisciplinary remote team.
  • Work within an established art direction and contribute to pipeline improvements.

Hiring process

  • Submit a résumé and portfolio.
  • Include examples describing contributions, process, tools, technical constraints, and final in-game results where possible.

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