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Нет информации о зарплатеПродуктовая компанияСильный технический фокусОфисная работа
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Hirify AI/Оригинал
TL;DR
Principal Rendering Engineer (C++): Building and advancing a high-performance rendering engine for immersive 3D experiences across desktop, console, mobile, and VR with an accent on visual fidelity, cross-platform compatibility, and scalable graphics performance. Focus on designing novel rendering techniques, optimizing GPU and memory usage, and maintaining stable real-time rendering across diverse hardware.
Location: San Mateo, California, for headquarters-based roles; office work is onsite Tuesday through Thursday, with optional presence on Monday and Friday. The role may involve US work authorization restrictions, and future H-1B sponsorship may not be available.
Company
Roblox operates a platform for creating and experiencing 3D digital environments across multiple devices.
What you will do
Investigate and implement rendering techniques that make 3D experiences more immersive and expressive.
Improve the performance, scalability, and stability of the in-house game engine.
Develop solutions for rendering across DirectX, OpenGL, GNM, Metal, and Vulkan.
Collaborate with technical artists, engineering teams, and art teams to address creator and platform needs.
Own rendering projects through their complete lifecycle.
Requirements
C++ and shading language knowledge.
Strong understanding of 3D mathematics and computer graphics algorithms.
Experience with one or more GPU APIs, such as OpenGL or DirectX.
Ability to reason about code performance and memory consumption.
6+ years of experience in real-time rendering.
Mobile or console development experience and interest in advanced rendering research.
Culture & Benefits
Work on a large-scale immersive 3D streaming platform.
Collaborate with graphics engineers, creators, technical artists, and multidisciplinary teams.
Full-time employees are eligible for equity compensation and company benefits.
Reasonable accommodations are available during the recruiting process.
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