Назад
1 месяц назад

Principal Rendering Engineer (C++)

Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Principal Rendering Engineer (C++): Building and advancing a high-performance rendering engine for immersive 3D experiences across desktop, console, mobile, and VR with an accent on visual fidelity, cross-platform compatibility, and scalable graphics performance. Focus on designing novel rendering techniques, optimizing GPU and memory usage, and maintaining stable real-time rendering across diverse hardware.

Location: San Mateo, California, for headquarters-based roles; office work is onsite Tuesday through Thursday, with optional presence on Monday and Friday. The role may involve US work authorization restrictions, and future H-1B sponsorship may not be available.

Company

Roblox operates a platform for creating and experiencing 3D digital environments across multiple devices.

What you will do

  • Investigate and implement rendering techniques that make 3D experiences more immersive and expressive.
  • Improve the performance, scalability, and stability of the in-house game engine.
  • Develop solutions for rendering across DirectX, OpenGL, GNM, Metal, and Vulkan.
  • Collaborate with technical artists, engineering teams, and art teams to address creator and platform needs.
  • Own rendering projects through their complete lifecycle.

Requirements

  • C++ and shading language knowledge.
  • Strong understanding of 3D mathematics and computer graphics algorithms.
  • Experience with one or more GPU APIs, such as OpenGL or DirectX.
  • Ability to reason about code performance and memory consumption.
  • 6+ years of experience in real-time rendering.
  • Mobile or console development experience and interest in advanced rendering research.

Culture & Benefits

  • Work on a large-scale immersive 3D streaming platform.
  • Collaborate with graphics engineers, creators, technical artists, and multidisciplinary teams.
  • Full-time employees are eligible for equity compensation and company benefits.
  • Reasonable accommodations are available during the recruiting process.

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