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обновлено 9 дней назад

3D Artist (Generalist, Roblox)

30 - 45$
Формат работы
remote (Global)
Тип работы
project
Грейд
middle
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
3D Artist (Generalist, Roblox) (3D modeling and UGC gaming): Creating characters, vehicles, props, and environments for Roblox games and branded interactive experiences with an accent on realistic and stylized modeling, game-ready asset production, and performance optimization. Focus on taking assets from concept through in-engine delivery, solving topology and integration issues, and iterating with art directors, technical artists, game designers, and clients.

Location: Remote, based in Los Angeles, California, United States, with availability during PST core hours Monday-Friday, 9:00 AM-6:00 PM

Salary: $30-$45 per hour

Company

hirify.global is a Los Angeles-based creative studio producing branded content, social experiences, interactive projects, and UGC gaming experiences for brands, artists, and studios.

What you will do

  • Model characters, vehicles, props, and complete environments in realistic and stylized directions.
  • Create assets from concept and blockout through final game-ready delivery for Roblox.
  • Build clean topology, UVs, and optimized textures for streaming and gameplay across multiple devices.
  • Manage assigned work independently and deliver quality assets at a strong pace.
  • Collaborate with Art Directors, Technical Artists, and Game Designers to maintain visual consistency.
  • Communicate with clients, participate in reviews and brainstorming, and iterate based on feedback.

Requirements

  • 3+ years of 3D modeling experience in games, interactive media, or real-time production.
  • Portfolio demonstrating realistic and stylized work across at least two of the following: characters, vehicles, or environments.
  • Professional experience with Roblox Studio, building workflows, and optimization techniques such as StreamingEnabled and low-poly design.
  • Proficiency with Blender, Maya, or equivalent software, including FBX export compatible with Roblox.
  • Understanding of topology, UVs, lighting, composition, layout, integration, and performance troubleshooting.
  • Strong self-direction and written and verbal communication skills for cross-functional collaboration and client meetings.

Nice to have

  • Experience with Substance Painter or Substance Designer.
  • Knowledge of cinematic lighting techniques.
  • Experience with avatar rigging or custom character controllers in Roblox.
  • Experience creating Roblox plugins or custom development tools.
  • Familiarity with Unity or Unreal Engine.

Culture & Benefits

  • Hourly freelance contract with remote work.
  • Collaborative environment focused on creativity and high-quality digital storytelling.
  • Work on branded Roblox and other UGC gaming experiences.
  • Expected availability during PST core hours, Monday-Friday.

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