обновлено 9 дней назад
3D Artist (Generalist, Roblox)
30 - 45$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D Artist (Generalist, Roblox) (3D modeling and UGC gaming): Creating characters, vehicles, props, and environments for Roblox games and branded interactive experiences with an accent on realistic and stylized modeling, game-ready asset production, and performance optimization. Focus on taking assets from concept through in-engine delivery, solving topology and integration issues, and iterating with art directors, technical artists, game designers, and clients.
Location: Remote, based in Los Angeles, California, United States, with availability during PST core hours Monday-Friday, 9:00 AM-6:00 PM
Salary: $30-$45 per hour
Company
is a Los Angeles-based creative studio producing branded content, social experiences, interactive projects, and UGC gaming experiences for brands, artists, and studios.
What you will do
- Model characters, vehicles, props, and complete environments in realistic and stylized directions.
- Create assets from concept and blockout through final game-ready delivery for Roblox.
- Build clean topology, UVs, and optimized textures for streaming and gameplay across multiple devices.
- Manage assigned work independently and deliver quality assets at a strong pace.
- Collaborate with Art Directors, Technical Artists, and Game Designers to maintain visual consistency.
- Communicate with clients, participate in reviews and brainstorming, and iterate based on feedback.
Requirements
- 3+ years of 3D modeling experience in games, interactive media, or real-time production.
- Portfolio demonstrating realistic and stylized work across at least two of the following: characters, vehicles, or environments.
- Professional experience with Roblox Studio, building workflows, and optimization techniques such as StreamingEnabled and low-poly design.
- Proficiency with Blender, Maya, or equivalent software, including FBX export compatible with Roblox.
- Understanding of topology, UVs, lighting, composition, layout, integration, and performance troubleshooting.
- Strong self-direction and written and verbal communication skills for cross-functional collaboration and client meetings.
Nice to have
- Experience with Substance Painter or Substance Designer.
- Knowledge of cinematic lighting techniques.
- Experience with avatar rigging or custom character controllers in Roblox.
- Experience creating Roblox plugins or custom development tools.
- Familiarity with Unity or Unreal Engine.
Culture & Benefits
- Hourly freelance contract with remote work.
- Collaborative environment focused on creativity and high-quality digital storytelling.
- Work on branded Roblox and other UGC gaming experiences.
- Expected availability during PST core hours, Monday-Friday.
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