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8 дней назад

3D Environment Artist (Middle/Senior) (GameDev)

Формат работы
hybrid
Тип работы
fulltime
Грейд
middle/senior
Английский
b2
Страна
Vietnam
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
3D Environment Artist (Middle/Senior) (GameDev): Creating and optimizing 3D game environments, including terrain, architecture, props, landmarks, and PBR assets, with an accent on high- and low-poly modeling, texturing, and real-time rendering for mobile and console platforms. Focus on building visually consistent environments, optimizing assets and workflows, and solving complex modeling, lighting, and technical issues in collaboration with art and development teams.

Location: Hybrid, with 2 days working from home each week; Richmond Building, 207C Nguyen Xi, Binh Thanh Ward, Ho Chi Minh City, Vietnam. Working hours are Monday to Friday, 8:30 AM to 6:00 PM with a 1.5-hour break.

Company

hirify.global is a global video game company creating games with international art and development teams.

What you will do

  • Create immersive 3D environments, including terrain, architecture, props, and key landmarks, from concepts, references, mock-ups, and art direction.
  • Build high-poly and low-poly models, PBR assets, and textures optimized for real-time rendering on mobile and console platforms.
  • Help define material and lighting properties for environment shaders while maintaining the project's artistic direction.
  • Identify and resolve modeling, texturing, and workflow issues while meeting deadlines and technical specifications.
  • Collaborate with the Art Lead, Design, 2D Art, Animation, Technical Art, VFX, Game Design, and Programming teams to coordinate production and improve workflows.

Requirements

  • Professional experience as a 3D Environment Artist in the video game industry.
  • Strong modeling and texturing skills using 3ds Max or Maya and Photoshop.
  • Experience creating game environments and textures for mobile and/or console games.
  • Ability to model both organic and hard-surface assets in high-poly and low-poly.
  • Strong understanding of PBR asset creation and PBR lighting workflows.
  • Good sense of composition, color, lighting, and visual detail.
  • Knowledge of real-time game engines such as Unreal Engine, Unity, or CryEngine.
  • Good spoken and written English, clear communication, ability to take direction, follow a brief, and solve artistic or technical issues.
  • Ability to work proactively, stay organized, work under pressure, collaborate in a team, and maintain attention to detail; passion for games across platforms.
  • For senior-level candidates: 3–4+ years of experience in video game production, ability to take ownership of a level, optimize workflows, and provide technical guidance to teammates.

Culture & Benefits

  • Hybrid work model with 2 work-from-home days per week.
  • Well-being policies and events, paid annual and sick leave, Christmas, birthday, and CSR leave.
  • Internal training, training sponsorship, and access to iLearn, Udemy, and O'Reilly.
  • Collaboration and training with hirify.global experts worldwide.
  • Monthly salary with Tet and performance bonuses, mandatory insurance coverage, additional healthcare insurance, and monthly lunch and work-from-home allowances.
  • Relocation support for international candidates joining from overseas; open-space office with a canteen, gaming room, and recreational facilities.

Hiring process

  • Online screening call with a recruiter.
  • Distance art test.
  • Offline interview with the Artist Supervisor, Art Director, and Producer.

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