3D Environment Artist
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
3D Environment Artist: Creating high-quality environment assets, props, and modular architecture for real-time game projects with an accent on Unreal Engine integration and performance optimization. Focus on maintaining artistic direction, PBR workflows, and collaborating with international teams to deliver high-end gaming content.
Location: Remote or hybrid in Kyiv, Ukraine
Company
is a leading game development and art production studio, part of the global Virtuos network, specializing in high-end content for major console, PC, and mobile titles.
What you will do
- Create high-quality environment assets, props, and modular architecture.
- Set up assets in Unreal Engine, including scene placement and material adjustments.
- Optimize assets for real-time performance while maintaining visual fidelity.
- Collaborate with Art Directors, Producers, and Leads to ensure project requirements are met.
- Apply baking techniques and manage PBR workflows.
Requirements
- 3+ years of experience in the game development industry.
- Solid knowledge of modeling and texturing software (Blender, Maya, 3ds Max, Substance Painter).
- Strong understanding of modular asset creation and PBR workflow.
- Experience with Unreal Engine 5.x.
- English level: Intermediate (B1) or higher.
- Ability to create optimized assets for real-time rendering.
Nice to have
- Experience with World Partition or Level Streaming.
- Understanding of technical constraints regarding memory and performance.
Culture & Benefits
- Collaboration with leading global studios and publishers.
- Professional advancement through training, workshops, and learning programs.
- Transparent growth assessment system with regular feedback.
- Medical insurance and support for employees during blackouts.
- Flexible schedule and remote work options on corporate equipment.
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