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2 дня назад

Gameplay AI Software Engineer (Unreal Engine 5)

Формат работы
remote (только Canada)
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Gameplay AI Software Engineer (Unreal Engine 5): Developing and optimizing AI systems and character behaviors for a new original title with an accent on performant perception and decision-making systems. Focus on architecting scalable AI features, implementing navigation and pathfinding, and establishing UE5 engineering standards.

Location: Remote (Must be based in Canada) with Pacific-time overlap required

Company

hirify.global is a game development studio working on a new original title using Unreal Engine 5.

What you will do

  • Design and implement robust, flexible AI features, behaviors, and NPC systems.
  • Optimize perception and decision-making systems to ensure high performance.
  • Develop and debug complex navigation and pathfinding systems.
  • Establish engineering best practices for UE5, including code review standards and profiling workflows.
  • Collaborate with design and content teams to prototype and integrate AI-driven gameplay experiences.
  • Integrate and maintain AI middleware across multiple platforms.

Requirements

  • 5+ years of professional game development experience with a track record of technical leadership.
  • Strong professional proficiency in C++ and Unreal Engine (gameplay architecture and runtime systems).
  • Deep experience building scalable, designer-friendly gameplay systems.
  • Advanced knowledge of Blueprints and AI decision-making tools (Behavior Trees, Utility AI).
  • Proven confidence in using navigation and pathfinding systems.
  • Must be based in Canada.

Nice to have

  • Experience with UE5-specific systems such as StateTree, Blackboards, and EQS.
  • Familiarity with Perforce, Jenkins, and the Unreal Build System/Gauntlet.

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