11 часов назад
3D Character Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D Character Artist (Gamedev): Creating high-quality game-ready characters, vehicles, and weapons with an accent on artistic excellence and technical performance. Focus on sculpting high-poly models in ZBrush and optimizing assets for real-time production.
Location: Hybrid, Barcelona, Spain
Company
is a leading global developer and publisher of games.
What you will do
- Create high and low-poly 3D characters, character props, vehicles, weapons, and other assets.
- Sculpt high-quality models in ZBrush and optimize assets for real-time production.
- Create textures using Substance Painter and integrate assets into the game engine.
- Collaborate with the Animation team to ensure clean, animation-ready topology.
- Produce efficient UV layouts and optimize assets while maintaining high visual quality.
- Work closely with Art, Design, and Technical Art teams throughout the production process.
Requirements
- Mid-Senior level experience in 3D character art.
- Proficiency in ZBrush for high-poly sculpting.
- Experience with Substance Painter for texturing.
- Ability to produce animation-ready topology and efficient UV layouts.
- Must be based in or able to work in Barcelona, Spain (Hybrid model).
Culture & Benefits
- Opportunity to work with a group of bold and talented people.
- Exciting challenges in a world-renowned game studio.
- Hybrid work model for a better balance.
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