обновлено 2 дня назад
Senior AI Gameplay Programmer
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior AI Gameplay Programmer (C++/Unreal Engine): Architecting and developing enemy behaviours, perception, decision-making, navigation, and group coordination systems for a multiplayer game environment with an accent on scalable, performant AI architecture. Focus on building behaviour trees and perception frameworks, solving systemic AI issues, optimizing real-time performance, and driving AI features from technical design through live iteration.
Location: Stockholm, Sweden
Company
Independent developer, publisher, and distributor of PC and console games targeting the global market, including the PAYDAY intellectual property.
What you will do
- Architect, implement, and iterate on enemy behaviours, perception, decision-making, navigation, and group coordination systems for multiplayer gameplay.
- Set the technical direction for AI programming from early concepts through live development.
- Collaborate with game directors, designers, and other disciplines to deliver believable and engaging gameplay.
- Diagnose and resolve systemic AI issues across development and live environments.
- Define AI architecture patterns, programming standards, and best practices.
- Evaluate AI techniques, tools, engine features, and third-party solutions while mentoring less experienced programmers.
Requirements
- Extensive games-industry experience as an AI or gameplay programmer with multiple shipped titles, including senior or lead-level AI programming experience.
- Expert-level C++ skills and hands-on experience developing complex AI systems in Unreal Engine.
- Practical knowledge of behaviour trees, EQS, navigation systems, finite state machines, goal-oriented action planning, perception systems, and group AI behaviours.
- Strong understanding of gameplay architecture, physics, animation integration, and real-time performance optimization.
- Ability to drive AI features independently from technical design through tuning and polish.
- Clear communication and collaboration skills with technical and non-technical stakeholders.
Nice to have
- Experience with live service games, AI balancing, and post-launch AI iteration.
Culture & Benefits
- Work within an independent PC and console game developer, publisher, and distributor.
- Collaborate across in-house development and partnerships with external game developers.
- Contribute to games targeting a global audience.
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