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2 дня назад

Senior AI Gameplay Programmer (Gamedev)

Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Sweden
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR

Senior AI Gameplay Programmer (C++/Unreal Engine): Leading the technical development of AI systems to create reactive and challenging game worlds with an accent on enemy behaviors, decision-making frameworks, and perception systems. Focus on architecting scalable AI for multiplayer environments, implementing navigation and group coordination, and optimizing real-time performance.

Location: Based in Stockholm

Company

Independent developer, publisher, and distributor of PC and console games, known for the hit IP PAYDAY.

What you will do

  • Architect and implement complex AI systems, including perception, decision-making, and group coordination for multiplayer environments.
  • Act as the primary technical authority for AI programming, shaping the system direction from concept to live.
  • Collaborate with game directors and designers to ensure AI features are technically sound and creatively aligned.
  • Identify and resolve systemic AI issues across development and live environments.
  • Define and evolve AI programming standards and architecture patterns for the team.
  • Mentor junior programmers on AI architecture, debugging, and gameplay systems.

Requirements

  • Extensive experience as an AI or Gameplay Programmer with multiple shipped titles, including senior or lead roles.
  • Expert proficiency in C++ and Unreal Engine (Behavior Trees, EQS, and Navigation systems).
  • Strong understanding of AI concepts: FSM, GOAP, and perception systems.
  • Solid grounding in gameplay architecture, physics, animation integration, and real-time performance optimization.
  • Ability to drive AI features end-to-end with minimal guidance.
  • Must be based in Stockholm.

Nice to have

  • Experience with live service games, AI balancing, and post-launch iteration.
  • Familiarity with performance profiling, optimization tools, and engine-level debugging.

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