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3 дня назад

Senior Audio Designer (Gamedev)

Формат работы
remote (только Canada)
Тип работы
project
Грейд
senior
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR

Senior Audio Designer (Gamedev): Designing and implementing high-quality interactive audio for a third-person military tactical shooter with an accent on gameplay readability, combat immersion, and squad-based feedback. Focus on building immersive soundscapes, integrating assets via Wwise and Unreal Engine, and iterating on audio systems to support tactical decision-making.

Location: Remote (Canada)

Company

hirify.global is a game development studio known for creating high-quality, immersive gaming experiences.

What you will do

  • Collaborate with design, engineering, and animation teams to implement audio that enhances gameplay clarity and immersion.
  • Design, edit, and implement sound effects for weapons, vehicles, environments, and scripted events.
  • Develop and maintain interactive audio systems to support combat readability and squad coordination.
  • Integrate audio content directly into Unreal Engine using Wwise middleware.
  • Test, debug, and iterate on audio assets and mix balance to ensure high quality across all platforms.
  • Establish and maintain audio quality standards and best practices throughout the project lifecycle.

Requirements

  • Minimum 5 years of experience in game development with a focus on audio design and technical implementation.
  • Proven experience shipping at least one title, preferably in the shooter or action genre.
  • Expertise in a major DAW such as Reaper or ProTools.
  • Proficiency with audio middleware (Wwise) and Unreal Engine integration.
  • Strong understanding of interactive audio principles including spatial audio and dynamic mixing.
  • Ability to work independently and manage tasks within a production environment.

Nice to have

  • Passion for military fiction and tactical shooter gameplay.
  • Experience designing weapon audio, Foley, or combat-focused systems.
  • Familiarity with Jira and AAA production workflows.
  • Interest in cinematic mission design and environmental storytelling.

Culture & Benefits

  • Opportunity to work on a high-profile tactical shooter project.
  • Collaborative environment working alongside cross-functional teams.
  • Focus on iterative design and high-quality audio standards.
  • Professional growth through ownership of audio features from concept to polish.

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