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Senior 3D Environment Artist (GameDev)

40 000 - 45 000MXN
Формат работы
remote (только Mexico)
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Mexico
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Senior 3D Environment Artist (GameDev): Creating high-quality, game-ready environments for AAA titles with an accent on modeling, texturing, modular kits, and real-time production workflows. Focus on delivering complete environment areas, optimizing assets and pipelines, fixing production bugs, and mentoring artists while working remotely from Mexico.

Location: Remote, applicants located in Mexico only for full-time employment benefits

Salary: 40,000–45,000 MXN gross per month

Company

hirify.global is a North American outsourcing art studio creating game content for AAA franchises including Halo, Mass Effect, Borderlands, and Call of Duty.

What you will do

  • Create high-quality, game-ready environments based on concepts, 3D mock-ups, and art direction specifications.
  • Model, texture, assemble, and integrate environment assets, including modular kits, materials, and trim sheets.
  • Collaborate with Concept Art, Animation, Engineering, art leadership, and other teams to maintain visual consistency.
  • Review technical and artistic work, track and fix production and post-production bugs, and support asset and pipeline optimization.
  • Help communicate client requirements and translate artistic direction into clear production guidelines.
  • Train and mentor artists while developing technical documentation, style guides, and educational materials.

Requirements

  • 6+ years of experience in AAA video game production with shipped titles.
  • Portfolio submission is required, featuring recent real-time environments, hero assets, or modular kits across different styles.
  • Proficiency in industry-standard 3D modeling, sculpting, and texturing software.
  • Experience shipping environment art in multiple game engines and strong knowledge of game production pipelines.
  • Technical knowledge of topology, UVs, optimized meshes, and game environment art workflows.
  • English proficiency at B2 or higher is required; the CV must be submitted in English.

Nice to have

  • Experience with Unreal Engine 5.

Culture & Benefits

  • Fully remote work within a collaborative, cross-functional game development environment.
  • Full-time employment benefits for applicants located in Mexico, including social security, 12 days of annual leave, a 30-day Christmas bonus, and a 25% vacation premium.
  • After three months: major and minor medical insurance, a savings fund, and grocery vouchers worth 1,244.88 MXN.
  • Career growth opportunities within a game industry company.

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