Senior Outsource Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Senior Outsource Artist (Gamedev): Managing the production of externally created art assets for Dead by Daylight with an accent on quality control, technical requirements, and vendor coordination. Focus on reviewing environment art, optimizing asset integration in-engine, and maintaining artistic consistency across global partners.
Location: Hybrid in Montreal, QC
Company
is a leading game development studio known for creating and managing the successful Dead by Daylight franchise.
What you will do
- Define asset briefs, production requirements, and quality expectations for external partners.
- Act as the primary bridge between internal teams and outsourcing studios, translating creative needs into actionable guidance.
- Review, validate, and refine externally produced assets to ensure alignment with artistic vision and technical standards.
- Test assets in-engine to evaluate visual quality, functionality, and performance.
- Identify and mitigate production risks and bottlenecks proactively.
- Manage onboarding and ongoing relationships with globally distributed partners across different time zones.
Requirements
- 6+ years of experience in the video game industry as a 3D or Level Artist.
- Strong professional expertise in Environment Art.
- Proven experience reviewing and refining art assets for external vendors or co-development partners.
- Deep understanding of game art pipelines, including Modeling, UVing, PBR, LODs, and Collisions.
- Proficiency with project management tools such as JIRA, Confluence, or Monday.
- Excellent communication and organization skills for collaborating with multicultural teams.
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