Staff Game Specialist (Procedural Generation)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Staff Game Specialist (Procedural Generation): Developing advanced procedural generation software to create realistic 3D environments using real-world data with an accent on performance optimization and pipeline integration. Focus on building scalable tools compatible with Unreal and Unity to bridge the gap between semantic data and high-quality game assets.
Location: Fully remote within the United States
Salary: $140,000 - $175,000
Company
is a global leader in media and entertainment, operating iconic brands across film, television, streaming, and theme parks.
What you will do
- Develop procedural generation techniques fed by real-world semantic data for Unreal and Unity.
- Solve technical challenges to balance visual realism and performance on commodity hardware.
- Collaborate with Pipeline and AI/ML teams to design and roadmap data pipelines.
- Partner with leadership to align technical output with high-level product vision.
Requirements
- Must be based in the United States
- Bachelor’s degree in Computer Science, Engineering, or Mathematics.
- Minimum of 7 years of relevant industry experience in the gaming sector.
- Proficiency in C# and Python for software development and automation.
- Experience with Unreal Engine, Unity, or similar game engines.
Nice to have
- Extensive experience with Houdini or Unreal Engine's PCG tools.
- Experience with Blender for procedural content creation.
- Strong collaborative mindset and willingness to learn new tools and practices.
Culture & Benefits
- Comprehensive benefits including medical, dental, and vision insurance.
- 401(k) retirement plan with company contributions.
- Paid leave and tuition reimbursement programs.
- Inclusive culture focused on community impact and professional development.
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