Lead Technical Artist (Unity)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Lead Technical Artist (Unity): Leading a team of technical artists to bridge the gap between art and development for the Monopoly GO! franchise with an accent on asset integration pipelines, shader development, and performance optimization. Focus on building custom tools, implementing AI-driven workflows, and ensuring high-quality graphical performance in a mobile environment.
Location: Must be based in or able to work from Barcelona, Spain (Hybrid)
Company
is a leading global interactive entertainment company and mobile game developer behind major titles like Monopoly GO!, Pokémon GO, and Stumble Guys.
What you will do
- Lead and mentor a small team of technical artists.
- Develop and maintain asset integration pipelines between external software and Unity.
- Write C# tools and shaders (HLSL/Shadergraph) to enhance production efficiency.
- Implement UI, 2D sprites, and 3D assets into the Unity development environment.
- Utilize AI tools to create innovative solutions for the art pipeline.
- Profile and optimize graphical, memory, and CPU performance KPIs.
Requirements
- Proven experience in team leadership.
- Strong proficiency in Unity and C#.
- Experience in mobile game development.
- Knowledge of UI/UX design and 2D illustration software (Photoshop/Illustrator).
- High level of English proficiency (C1).
- Experience with AI tools for production.
Culture & Benefits
- Work on one of the world's largest and most successful mobile game franchises.
- Collaborate within a global, tenet-driven team of game lovers.
- Opportunity to innovate within a company recognized as one of the most influential in the world.
- Hybrid work environment fostering deep connections and creative play.
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