2 дня назад
3D Environment Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D Environment Artist (Unreal Engine 5): Creating modular level art assets and props for a massive live-service AAA title with an accent on trim sheets and tileable textures. Focus on optimizing assets for multiple platforms, creating LODs, and ensuring high-quality baking and texturing.
Location: Remote (Poland)
Company
is a key partner for a Tier-1 global publisher, working on one of the most iconic live-service AAA titles in gaming history.
What you will do
- Create modular level art assets and props from scratch.
- Develop trim sheets, tileable, and unique textures and combine them for high-quality assets.
- Optimize assets for different platforms, including the creation of LODs and collisions.
Requirements
- 2+ years of professional experience in the video game industry building architecture and props.
- Ability to work with Unreal Engine 5.
- Strong knowledge of baking and texturing with tools such as Marmoset, Substance Painter, and Designer.
- Strong modeling background with the ability to manually adjust weighted normals.
- Proficiency in creating assets from scratch rather than placing them on the map.
Nice to have
- Strong experience with Maya.
- Passion for creating games and ability to learn quickly.
Culture & Benefits
- Medical Care package and MyCafeteria system, including a Multisport card.
- Employee Assistance Program (EAP) offering confidential legal, financial, and personal counseling.
- English or Polish language classes.
- Sensibly flexible working hours.
- Office perks: breakfasts, snacks, fruits, tea, and coffee.
- Care bonus for health, education, and safety needs, plus corporate parties and team buildings.
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