3D Environment Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
3D Environment Artist (Gamedev): Creating modular level art assets and props for AAA titles with an accent on vibrant, stylized art and optimized texturing. Focus on building high-quality architectural elements from scratch, implementing trim sheets, and optimizing assets for various platforms using Unreal Engine 5.
Location: Remote (Romania)
Company
is a world-leading 3D art and game development studio based in Bucharest, part of the Keywords Studios group, known for contributing to major AAA titles like The Witcher 3 and Call of Duty.
What you will do
- Create modular level art assets and props from scratch.
- Develop trim sheets, tileable, and unique textures to ensure high-quality asset creation.
- Optimize assets for different platforms, including the creation of LODs and collisions.
- Collaborate with the team to shape environments for high-traffic game worlds.
Requirements
- 2 years of professional experience in the video game industry building architecture and props.
- Proficiency in baking and texturing tools such as Marmoset, Substance Painter, and Substance Designer.
- Strong modeling background with the ability to manually adjust weighted normals.
- Experience working with Unreal Engine 5.
Nice to have
- Strong Maya experience.
- A passion for game development and the ability to learn new workflows quickly.
Culture & Benefits
- Opportunity to collaborate with industry leaders on AAA titles.
- Competitive remuneration and professional growth opportunities.
- Flexible work arrangements.
- Inclusive environment dedicated to diversity.
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