обновлено 21 час назад
Rendering Programmer Intern
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Rendering Programmer Intern (C++/GPU): Designing and optimizing rendering code and graphics techniques for game development with an accent on graphics APIs, shader languages, and GPU performance. Focus on profiling C++ and GPU code, improving rendering quality, and collaborating with a development team during the internship.
Location: Hybrid in Kraków or Warsaw, Poland
Company
works with an international team on challenging game development projects.
What you will do
- Design, build, and maintain efficient, reusable, and reliable rendering code.
- Implement new rendering techniques and improve existing ones.
- Profile and optimize C++ and GPU code.
- Help maintain code quality and organization.
- Collaborate and communicate effectively with the development team.
Requirements
- Basic understanding of at least one graphics API: DirectX 11/12, OpenGL, Vulkan, or Metal.
- Basic understanding of HLSL, GLSL, or MSL.
- Practical knowledge of rendering or computer graphics, demonstrated through personal projects, Game Jams, hackathons, or open-source contributions.
- Availability for team discussions and collaborative work, preferably during the same hours as the team.
- Desire to create games and join after successfully completing the internship.
Nice to have
- Portfolio of personal projects on GitHub, GitLab, or Bitbucket.
- Knowledge of C++11, C++14, or C++17 standards.
- Game development experience.
- Passion for gaming.
Culture & Benefits
- Work with an international team of experienced professionals.
- Learning and development opportunities.
- Flexible working hours, with some flexibility for university classes.
- Breakfasts, snacks, fruit, tea, and coffee available during the day.
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