2D-3D Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
2D-3D Artist (Gamedev): Creating mid to high resolution visuals and assets to elevate the visual quality of game projects with an accent on 3D modeling, lighting, and rendering. Focus on producing high-resolution images, optimizing existing assets, and ensuring visual consistency across the project.
Location: Office-based in Montreal (Canada), Barcelona (Spain), or Malmö (Sweden)
Company
is a global leader in gaming, creating world-renowned experiences such as Assassin’s Creed, Rainbow Six, and Just Dance.
What you will do
- Create high-resolution images based on briefs while respecting the established art direction.
- Produce posing, lighting, and rendering using 3D software or game engines.
- Modify, optimize, and upscale existing 2D and 3D assets.
- Perform image processing and retouching using Adobe Photoshop.
- Research and gather visual references aligned with the artistic vision.
- Collaborate with artists, art directors, and technical teams to ensure visual consistency.
Requirements
- Demonstrated skills in 3D modeling, texturing, lighting, and rendering.
- Strong artistic judgment and a keen eye for detail, composition, and anatomy.
- Proficiency with Maya, 3ds Max, V-Ray, Substance Painter, and Photoshop.
- Ability to adapt to production constraints and work efficiently under time limits.
- Must be based in or able to work from the offices in Montreal, Barcelona, or Malmö.
Nice to have
- Knowledge of Blender, ZBrush, Illustrator, or Unreal Engine.
- Experience with Python scripting.
- Openness toward artificial intelligence tools.
Culture & Benefits
- Opportunity to work on major global gaming franchises.
- Collaborative environment that values diverse perspectives and innovation.
- Focus on pushing the boundaries of entertainment.
- 1-year contract position.
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