6 дней назад
Senior/Principal Render Engineer (Gamedev)
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Senior/Principal Render Engineer (Gamedev): Developing and optimizing rendering systems for AAA multiplayer games with an accent on visual fidelity and performance. Focus on GPU/CPU optimization, modern lighting techniques, and console-specific development for PS5 and Xbox Series X.
Location: Malmö, Sweden. Relocation support is not offered.
Company
Swedish game developer creating AAA-quality multiplayer games using Unreal Engine.
What you will do
- Develop and improve rendering features and modern lighting techniques to enhance visual fidelity.
- Optimize GPU, CPU, and memory usage, including improving system concurrency.
- Diagnose, fix, and prevent crashes within render systems.
- Contribute to console development for PlayStation 5 and Xbox Series X.
- Mentor colleagues and share technical knowledge to raise engineering standards.
Requirements
- Excellent mastery of C++ and shader programming.
- Experience in the full development cycle of at least one PC and console game.
- Deep understanding of modern rendering pipelines (DirectX 12/Vulkan).
- In-depth knowledge of CPU and GPU architecture.
- Proven skill in designing and improving feature-rich game engines.
- Must be based in or have the right to work in Sweden (relocation support is not offered).
Nice to have
- Experience with Unreal Engine.
- Experience in PS5 and Xbox Series X development.
- Experience with competitive games requiring high framerates.
Culture & Benefits
- Inclusive and collaborative workplace prioritizing diversity of perspectives.
- Culture of shared ownership and a passion for AAA production values.
- Focus on creativity, pushing technology to the max, and having fun.
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