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2 дня назад

Middle SDET (Unreal Engine)

Формат работы
remote (только Poland)
Тип работы
fulltime
Грейд
middle
Английский
c1
Страна
Poland
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR

Middle SDET (Unreal Engine): Design and implement features for an in-house testing framework and proprietary tools for AAA/AA games with an accent on Unreal Engine automation and C#/.NET infrastructure. Focus on building REST API endpoints, developing custom testing utilities, and ensuring scalable automation for game engine reflection systems.

Location: Remote (Must be based in Poland)

Company

hirify.global is a strategic partner in external game development, providing creative and technical expertise for AAA and AA games globally.

What you will do

  • Design, develop, and maintain features for a test automation framework tailored for Unreal Engine products.
  • Implement REST API endpoints, desktop applications, and automated test design tools.
  • Develop custom utilities to enhance testing efficiency, reporting, and defect analysis.
  • Collaborate with developers and QA analysts to identify automation opportunities and ensure comprehensive coverage.
  • Conduct code reviews for both game code and test automation code to maintain high quality.
  • Investigate and debug complex technical issues under the guidance of senior engineers.

Requirements

  • 3-5 years of professional experience in software development or technical QA.
  • Hands-on experience with Game Engines, specifically contributions to Unreal Engine titles.
  • Strong C# knowledge and experience with .NET, NUnit, and frameworks like ASP.NET or EF Core.
  • Proficiency in C++ to create plugins and interact with Unreal Engine 5's reflection system.
  • Experience implementing production-ready REST API endpoints.
  • English: Advanced level required.
  • Location: Must be based in Poland.

Nice to have

  • Familiarity with CI/CD pipelines (GitLab CI, Jenkins) and JUnit-style reporting.
  • Experience with engine-side profiling and performance analysis (UE Stat, UnrealInsights).
  • Knowledge of network socket programming or multi-process coordination.
  • Computer Science degree or equivalent.

Culture & Benefits

  • Opportunity to work on projects for top global game publishers.
  • Competitive financial reward.
  • Private medical care and paid time off.
  • A culture of diversity and inclusion within a community of game development professionals.

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