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Software Engineer (Gamedev)
136 300 - 190 800$
Описание вакансии
Текст:
TL;DR
Software Engineer (Gamedev): Optimizing the performance of the tactical shooter VALORANT with an accent on server performance, hardware utilization, and scalability. Focus on building performance benchmarks, developing automation tools, and identifying performance trends using telemetry and profilers.
Location: Must be based in Los Angeles, CA or Mercer Island, WA
Salary: $136,300–$190,800 USD
Company
A leading game developer dedicated to creating player-focused experiences and high-quality live service games.
What you will do
- Collaborate with Engineering, Art, and Design teams to achieve performance goals.
- Independently execute technical tasks with a two-week scope.
- Adhere to industry standards for performance, scalability, and maintainability.
- Use telemetry and profilers to identify and resolve performance bottlenecks.
- Develop performance benchmarks and automation tools to improve game efficiency.
Requirements
- 2+ years of professional experience as a Software Engineer.
- Bachelor's or Master's degree in Computer Science or relevant experience.
- Proficiency in C++ or similar programming languages.
- Must be authorized to work in the USA.
Nice to have
- Experience with game engines like Unity or Unreal Engine.
- Experience working on AAA game teams or live service-driven games.
- Background in performance optimization for large-scale applications.
- Experience with automated performance testing.
Culture & Benefits
- Open paid time off policy and flexible work schedules.
- Comprehensive medical, dental, vision, and life insurance.
- 401k retirement plan with company match.
- Parental leave for employees and their families.
- Collaborative environment focused on player empathy and team success.
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