Junior 3D Environment Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Junior 3D Environment Artist (Gamedev): Creating photorealistic assets and 3D environments for modern AAA game projects with an accent on PBR pipeline, UV mapping, and real-time optimization. Focus on developing high-poly photogrammetric objects, configuring materials, and ensuring seamless integration into game engines.
Location: Onsite in Tbilisi, Georgia
Company
(Qualqore team) is a specialized QA and 3D team focused on delivering high-quality game development services and immersive environment art.
What you will do
- Create photorealistic assets that meet the standards of modern AAA projects.
- Prepare and optimize assets for real-time performance in game engines.
- Develop and configure materials, tiles, and decals.
- Work with high-poly photogrammetric objects.
- Collaborate with technical artists and game designers to perform bug fixing and performance optimization.
Requirements
- Relevant higher education or at least 1 year of experience as a 3D artist.
- Proficiency in low-poly and high-poly creation using Blender, Maya, ZBrush, or 3ds Max.
- Solid understanding of the PBR pipeline and UV mapping.
- Experience baking normal and AO maps and texturing in Substance Painter.
- English: Basic level required.
- Location: Must be based in Tbilisi, Georgia.
Nice to have
- Experience with Unreal Engine or Unity.
- Advanced knowledge of ZBrush and a high-quality portfolio.
- Basic knowledge of level art and lighting.
- Previous experience working within game development companies.
Culture & Benefits
- Hands-on experience with real game projects from day one.
- Clear development path and strong support for professional growth.
- Opportunity to work within a large, fast-growing team of 200+ people.
- Equal opportunity employment environment regardless of background.
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