Multiplayer Systems Engineer (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Multiplayer Systems Engineer (Unreal Engine/C#): Building online systems that enable multiplayer games, including matchmaking, session flows, and player data with an accent on client-server communication and dedicated server logic. Focus on implementing high-performance backend services and integrating them into Unreal Engine to ensure a reliable online player experience.
Location: Hybrid in Loveland, Colorado (preferred 4 days/week onsite). Applicants must be legally authorized to work in the United States; no visa sponsorship is provided.
Salary: $125,000 – $155,000 Annually
Company
Studio Sirens, a development team under Snail Games focused on prototyping innovative gameplay systems and crafting bold new IP.
What you will do
- Implement multiplayer features and client-server logic using C++ and Blueprints in Unreal Engine.
- Develop backend services in C# to support matchmaking, sessions, authentication, and player data.
- Build REST endpoints and manage NoSQL databases like MongoDB or Redis for efficient data handling.
- Design and implement logic for dynamic dedicated server instancing, including session allocation and region selection.
- Debug and profile complex performance issues across the full multiplayer path between client, server, and backend.
- Collaborate with design, engineering, and QA to maintain smooth online feature integration.
Requirements
- Bachelor’s degree in Computer Science or a related field.
- 4+ years of experience building multiplayer games or connected online systems.
- Strong proficiency in C++, C#, and Unreal Engine 4 or 5.
- Deep understanding of multiplayer networking fundamentals, replication, and latency mitigation.
- Experience integrating backend services with game clients and dedicated servers.
- Must be legally authorized to work in the USA (no visa sponsorship available).
Nice to have
- Experience shipping games built with Unreal Engine or working on games-as-a-service.
- Experience managing dynamically spawned Unreal Engine dedicated server instances.
- Knowledge of cloud-hosted game server fleets, matchmaking algorithms, or load testing.
- Familiarity with authentication systems and telemetry.
Culture & Benefits
- Strong focus on work-life balance.
- Comprehensive medical, dental, and vision insurance, including Life/LTD.
- 401k plan with company match.
- Paid company holidays, vacation, and separate sick leave.
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