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3D Props Artist (Game Art)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D Props Artist (Game Art): Creating detailed, believable 3D props and environment assets for diverse game projects with an accent on modeling, sculpting, texturing, and visual consistency. Focus on meeting polygon and texture budgets, following art direction, and delivering technically efficient assets for Unreal Engine.
Location: Yerevan, Armenia; hybrid workplace
Company
develops high-quality game projects with international teams of industry professionals.
What you will do
- Create detailed and believable 3D models for different types of game assets.
- Follow art-lead direction and ensure props fit the environment and overall visual style.
- Meet quality benchmarks and deadlines while maintaining technical efficiency.
- Manage polygon counts and texture budgets according to project requirements.
- Contribute to a collaborative, team-oriented development environment.
Requirements
- 2+ years of experience as a 3D Props Artist.
- Portfolio-based experience in modeling, sculpting, and texturing environment components.
- Proficiency with 3ds Max, Maya, ZBrush, Photoshop, or equivalent tools.
- Experience with Unreal Engine and games-industry software.
- Strong understanding of form, shape, structure, and silhouette, plus experience managing polygon and texture budgets.
- Good English communication and writing skills, constructive feedback skills, self-motivation, and teamwork.
Culture & Benefits
- Work with an international team on challenging game projects.
- Learning and development opportunities, including mentoring, lectures, conferences, and industry events.
- Medical care package and an additional care bonus for health, educational, and safety needs.
- Flexible working hours.
- Breakfasts, snacks, fruit, tea, and coffee available during the day.
- Friendly team environment.
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