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11 часов назад

Lead Software Engineer - Automation (Gamedev)

133 900 - 214 300$
Формат работы
onsite
Тип работы
fulltime
Грейд
lead
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Lead Software Engineer - Automation (Gamedev): Designing and evolving automated gameplay testing frameworks and CI/CD pipelines to accelerate game delivery across multiple AAA studios with an accent on automation architecture and pipeline optimization. Focus on integrating LLM-based tooling and scaling high-concurrency delivery systems.

Location: Culver City, California, United States

Salary: $133,900 – $214,300 per Year

Company

Global video game company publishing world-class titles across multiple platforms, including NBA hirify.global and BioShock.

What you will do

  • Design, build, and evolve novel automated gameplay testing frameworks for high-profile projects.
  • Identify developer friction points and integrate automation to streamline testing lifecycles.
  • Partner with Engineering, QA, and Production leaders across world-class development studios.
  • Manage and optimize high-concurrency CI/CD pipelines to ensure rapid iteration and stable delivery.
  • Research and apply LLM-based tooling to accelerate development and improve testing efficiency.

Requirements

  • 6+ years of experience in software engineering with a proven track record in automation or tools solutions.
  • 2+ years working with modern game engines (Unreal Engine, Godot, Unity) or large-scale proprietary engines.
  • Expertise in at least one compiled language (C#, C++, Go, Rust, Java) and one scripting language (Python, Bash).
  • Deep experience managing and scaling CI/CD systems (TeamCity, Jenkins, GitHub Actions).
  • Demonstrated skill in writing automated tests across the test pyramid (unit, functional, integration, load, E2E).
  • Must be based in or authorized to work in the United States.

Nice to have

  • Experience developing self-service tools within a central technical team.
  • Core game-dev experience in Gameplay, Systems, Graphics, or Physics.
  • Familiarity with cloud-based services (AWS) for distributed build or automated testing.
  • Experience with Unreal Engine ecosystem (Blueprints, Horde, Gauntlet, UBA).
  • Exposure to performance profiling tools and automated regression detection.

Culture & Benefits

  • Comprehensive health coverage including medical, dental, vision, and basic life insurance.
  • Financial perks including a 401(k) plan and Employee Stock Purchase Program.
  • Generous time off: 14 paid holidays, 15-25 days of vacation, and up to 10 paid sick days.
  • Family and wellbeing support including parental leave and Maven family planning.
  • Practical perks such as commuter benefits and reimbursements for fitness-related expenses.

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