Technical Artist (iGaming)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Technical Artist (Unity/Spine): Bridging the gap between art and development by ensuring efficient asset integration and optimization for a game portfolio with an accent on pipeline maintenance and 2D art production. Focus on optimizing images and animations, collaborating with external studios, and maintaining technical art standards within Unity.
Compensation: 4,806 – 8,900 PLN gross per month (depending on contract type)
Company
is a game development company specializing in high-quality gaming portfolios for the iGaming industry.
What you will do
- Collaborate with artists and programmers to ensure efficient asset integration in Unity.
- Prepare game layouts, optimize images and animations, and export final graphics.
- Manage and maintain optimal asset pipelines and project folder structures.
- Partner with external art studios, providing technical validation and guidance.
- Contribute to internal knowledge bases and manage historical game assets.
Requirements
- Experience working with Unity and familiarity with Git.
- Strong technical 2D art skills and advanced proficiency in Adobe Photoshop.
- Experience working with Spine (Esoteric Software) and collaborating with animators.
- Minimum 2 years of experience in art production.
- Fluency in English.
Nice to have
- Previous experience in the iGaming industry.
- Experience in game design, art, or development.
- Programming skills.
- Experience with Unity shaders.
Culture & Benefits
- Inclusive environment committed to diversity and equal opportunity.
- Supportive culture that encourages candidates with confidence gaps to apply.
- Opportunity to lead and innovate within a professional Games Portfolio.
Hiring process
- Screening call.
- Interview.
- Offer.
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