5 дней назад
Senior Level Designer (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Level Designer (Unreal Engine): Crafting immersive gameplay experiences and large-scale levels for AA+ projects with an accent on pacing, storytelling, and gameplay flow. Focus on designing mission structures, implementing level scripting via Blueprints, and mentoring junior designers.
Location: Remote within Germany (Core hours aligned with CET)
Company
A gaming company developing large-scale AA+ titles in a collaborative international environment.
What you will do
- Lead the design and implementation of large-scale levels from whiteboxing to final polished experiences.
- Create engaging mission structures, encounters, and environmental puzzles aligned with narrative goals.
- Build immersive worlds using environmental storytelling and cohesive spatial design.
- Implement gameplay systems and level scripting using Unreal Engine Blueprints.
- Collaborate with cross-functional teams including art, combat, narrative, and sound.
- Mentor junior and mid-level designers while documenting and promoting team best practices.
Requirements
- 5+ years of professional level design experience in the gaming industry.
- Proven track record of shipping at least one AA+ title, preferably in the action-RPG genre.
- Advanced proficiency with Unreal Engine and strong Blueprint scripting skills.
- Strong portfolio demonstrating expertise in level layout, pacing, and player engagement.
- Must be based in Germany.
- Availability to work core hours aligned with CET.
Nice to have
- Experience with open-world or non-linear level design.
- Familiarity with 3D tools such as Maya or Blender.
Culture & Benefits
- Competitive salary package with performance-based bonuses.
- Comprehensive health and wellbeing benefits.
- Fully remote work setup with flexible schedules.
- Opportunities for professional growth and continuous learning.
- Inclusive work culture within international teams.
- Access to the latest gamedev tools, released games, and branded merchandise.
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