Senior Rendering Engineer (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Senior Rendering Engineer (Gamedev): Architecting, refactoring, and optimizing rendering pipelines and features for franchise-driven interactive games with an accent on graphics systems, shaders, and performance across mobile to high-end consoles. Focus on designing GPU-efficient rendering infrastructure, bridging engineering with creative vision, and maximizing CPU/GPU efficiency.
Location: Santa Monica, Los Angeles (Hybrid). Authorization to work in the United States required.
Salary: $150,000 – $170,000 (Los Angeles)
Company
, a division of Paramount, builds the future of franchise-driven interactive entertainment.
What you will do
- Architect, refactor, and maintain rendering pipelines and features.
- Design, write, debug, and refine rendering systems, tools, and infrastructure.
- Collaborate with technical art team to develop graphics specifications and features.
- Optimize graphics and effects for CPU/GPU performance across devices from mobile to high-end consoles.
Requirements
- 5+ years of experience with graphics in commercial game projects.
- Advanced C++ knowledge applied in project development (other languages a plus).
- Experience with Unreal Engine 4 or 5.
- Strong knowledge of shader languages, GPU hardware, and performance tools.
- Strong math/3D geometry skills.
- Authorization to work in the United States.
Nice to have
- Degree in Computer Science or equivalent.
- Experience with large-scale game engine architecture.
- Deep performance optimization and tuning.
- Strong communication and self-motivation.
Culture & Benefits
- Empower teams through creativity, collaboration, and trust.
- Push boundaries on bold ideas for global fan experiences.
- Total compensation includes base salary, bonus, and benefits.
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