6 часов назад
Senior Character/Creature Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Character/Creature Artist (Gamedev): Creating high-fidelity characters and monsters for a new IP with an accent on high-poly modeling, PBR texturing, and real-time pipeline optimization. Focus on designing complex anatomy, clothing using Marvelous Designer, and ensuring seamless integration into the game engine.
Company
A game development studio specializing in high-fidelity AAA titles.
What you will do
- Create high-poly models of characters, monsters, clothing, and accessories.
- Execute professional texturing within a PBR pipeline.
- Develop complex clothing assets using Marvelous Designer.
- Import models into the internal engine and support cross-functional teams during the process.
- Collaborate on concept stages to propose and develop design ideas.
- Support the entire character creation lifecycle from initial sculpt to game release.
Requirements
- 5+ years of experience in AAA game development as a Character/Creature Artist.
- Proficiency in sculpting, modeling, and texturing.
- Extensive knowledge of Maya, 3ds Max, or Modo, Substance Painter, and Marmoset.
- Strong understanding of PBR principles and proficiency in Zbrush and Photoshop.
- Deep understanding of animation requirements for low-poly models and character production pipelines.
- English: Upper-Intermediate (B2) required
Nice to have
- Experience with 3D grooming and real-time hair creation pipelines.
- Knowledge of Substance Designer and experience preparing scanned models.
- Scripting skills in Maya, 3ds Max, or external tools.
- Experience with modular character systems and face creation techniques.
- Proficiency with Unreal Engine.
Culture & Benefits
- Comprehensive benefits package available.
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