7 дней назад
Narrative Systems Designer (Game)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Narrative Systems Designer (Game): Designing and implementing NPC interactions with players and other NPCs, focusing on each character's personality, background, and narrative. Focus on creating deeply engaging conversations and questlines, and working with emerging technologies to shape the future of believable characters in games.
Location: Cary, United States
Company
is known for creating award-winning games and engine technology.
What you will do
- Design and implement NPC interactions with players and other NPCs, focusing on each character's personality, background, and narrative.
- Think about character interactions and story systemically, bringing both technical skills and a creative writing touch to your day-to-day work.
- Work closely with leads to develop and validate satisfying relationship systems with characters.
- Work with Production and your leads to identify and prioritize work essential for creating these systems.
- Create deeply engaging conversations and questlines.
- Work with emerging technologies to help shape the future of believable characters in games.
Requirements
- Experience shipping multiple AAA titles as a Game Designer.
- A deep understanding of narrative design: you think about story & narrative systemically as well as creatively.
- Implementation experience with development tools, game engines (preferably UE 4/5), and pipelines; your ability to implement narrative systems in the engine will be a plus.
- A solid understanding of game design principles and player motivation.
- Ability to take ownership and communicate initiatives to ensure they are completed on time and in line with the design vision.
Culture & Benefits
- Comprehensive medical, dental, and vision coverage with 100% of premiums paid for you and your dependents.
- Robust mental well-being program through Modern Health, providing free therapy and coaching for employees & dependents.
- Unlimited PTO and sick time.
- Paid sabbatical after 7 years of employment.
- Celebration of employees with events and company-wide paid breaks throughout the year.
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