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4 дня назад

Lead Crowd Technical Director (Gamedev)

142 200 - 173 300CAD
Формат работы
hybrid
Тип работы
fulltime
Грейд
lead
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Lead Crowd Technical Director (Gamedev): Executing the creative and technical direction of a show, ensuring the vision of the VFX Supervisor is met with high-quality, efficient solutions with an accent on supporting, mentoring, and guiding artists and solving production roadblocks. Focus on contributing to the evolution of crowd tools and workflows, while leading a sequence or a show.

Location: Hybrid, 2-3 days onsite in Vancouver, Canada, and occasionally from home.

Salary: C$142,200 to C$173,300 per year based on a 40-hour work week.

Company

hirify.global (ILM) is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries.

What you will do

  • Lead and manage a team of crowd artists technically and artistically, providing creative feedback at a shot and sequence level.
  • Lead the direction and development of shot templates and tools, collaborating with other crowd artists to implement efficient solutions.
  • Gather, edit, and maintain the show motion library to meet artistic and technical show requirements, assisting with the planning and direction of motion capture shoots.
  • Manage crowd agent setups for the show, collaborating with upstream departments to troubleshoot issues and maintain agent variation logic.
  • Mentor crowd artists on Houdini workflows and proprietary pipeline tools, maintaining comprehensive technical documentation.
  • Work with Production and Artists to understand and assign tasks, meet show deadlines, and provide shot/sequence feedback.

Requirements

  • At least 6+ years of experience working on high-end VFX or animated feature film productions.
  • Previous experience in a leadership or mentoring role.
  • College degree in Computer Science, Art, Animation, or Engineering, or equivalent professional experience.
  • Expert knowledge of Houdini for Crowds.
  • Expert knowledge of crowd behavior, including human crowds, swarming insects, combat choreography, and animal behaviors.
  • Strong knowledge of cinematography and composition with a passion for storytelling.
  • Strong knowledge of VEX and Python.
  • Proficiency with Linux including shell scripting.
  • Exceptional problem-solving skills with the ability to address technical and artistic obstacles.
  • Excellent leadership, communication, and organizational skills.

Nice to have

  • Experience with motion capture retargeting and motion editing.
  • Experience with creature simulation including cloth and groom.
  • Working familiarity with C/C++.

Culture & Benefits

  • Full range of medical, financial, and/or other variable pay or benefits may be offered dependent on the level and position offered.

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