Lead Core Tech Engineer (Gamedev)
ΠΡΡΡ & Π‘ΠΎΠΏΡΠΎΠ²ΠΎΠ΄
ΠΠ»Ρ ΠΌΡΡΡΠ° Ρ ΡΡΠΎΠΉ Π²Π°ΠΊΠ°Π½ΡΠΈΠ΅ΠΉ Π½ΡΠΆΠ΅Π½ Plus
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ Π²Π°ΠΊΠ°Π½ΡΠΈΠΈ
TL;DR
Lead Core Tech Engineer (Gamedev): Leading the development of core engine systems, features, and tools for Subnautica 2 with an accent on architecture and implementation. Focus on ensuring core technology supports ambitious creative goals with reliability, scalability, and performance.
Location: Remote
Company
is seeking a Lead Core Tech Engineer to lead the development of core engine systems, features, and tools for Subnautica 2.
What you will do
- Lead the Core Tech team to deliver reliable, high-quality engine systems, tools, and frameworks.
- Own technical direction and execution for core engine work in Unreal Engine 5.
- Contribute directly to engineering efforts, providing hands-on implementation and architectural guidance.
- Partner with the Project Engineering Lead and production to plan work and manage priorities.
- Support and grow engineers through mentoring, feedback, and clear expectations.
- Champion performance and technical health across platforms.
Requirements
- Experience leading and mentoring a team of engineers in a technical leadership capacity.
- Proven experience architecting and delivering core engine systems on at least one shipped title.
- Expert-level C++ development experience.
- Deep knowledge of Unreal Engine systems, workflows, and best practices.
- Experience shipping on current-generation consoles, including profiling and optimization.
- Strong communication skills and the ability to create alignment across distributed teams.
Nice to have
- Experience developing large-scale or open-world systems.
- Experience shipping multiplayer titles.
- Experience collaborating with co-development partners.
- Experience working on graphics or rendering systems within Unreal Engine.
Culture & Benefits
- Fully distributed team.
ΠΡΠ΄ΡΡΠ΅ ΠΎΡΡΠΎΡΠΎΠΆΠ½Ρ: Π΅ΡΠ»ΠΈ ΡΠ°Π±ΠΎΡΠΎΠ΄Π°ΡΠ΅Π»Ρ ΠΏΡΠΎΡΠΈΡ Π²ΠΎΠΉΡΠΈ Π² ΠΈΡ ΡΠΈΡΡΠ΅ΠΌΡ, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ iCloud/Google, ΠΏΡΠΈΡΠ»Π°ΡΡ ΠΊΠΎΠ΄/ΠΏΠ°ΡΠΎΠ»Ρ, Π·Π°ΠΏΡΡΡΠΈΡΡ ΠΊΠΎΠ΄/ΠΠ, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡΠ΅ ΡΡΠΎΠ³ΠΎ - ΡΡΠΎ ΠΌΠΎΡΠ΅Π½Π½ΠΈΠΊΠΈ. ΠΠ±ΡΠ·Π°ΡΠ΅Π»ΡΠ½ΠΎ ΠΆΠΌΠΈΡΠ΅ "ΠΠΎΠΆΠ°Π»ΠΎΠ²Π°ΡΡΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡΠΈΡΠ΅ Π² ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΡ. ΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β