3D Programmer (GameDev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
3D Programmer (GameDev): Developing and optimizing 3D rendering systems for an ambitious multiplayer project in Unreal Engine with an accent on real-time graphics performance and stability. Focus on building core graphics code, GPU optimization, and collaborating with technical artists to translate creative visions into efficient engine features.
Location: Onsite in Montreal, Canada
Company
A global leader in gaming known for creating original and memorable experiences like Assassin’s Creed and Rainbow Six.
What you will do
- Develop and optimize 3D rendering systems to balance visual quality and performance.
- Write and maintain core graphics code for real-time rendering.
- Collaborate with technical artists to build efficient technical solutions for visual needs.
- Optimize GPU and CPU performance across target hardware platforms.
- Debug and resolve graphics-related issues to support production.
- Contribute to rendering pipelines and internal tooling.
Requirements
- Degree in Computer Science or Software Engineering.
- Minimum 5 years of programming experience.
- Experience in multiplayer game development.
- Strong expertise in C++ and graphics development.
- Proficiency in mathematics including algebra, geometry, and calculus.
- Experience with graphics APIs like DirectX.
- Knowledge of GPU architecture and performance tuning.
Culture & Benefits
- Opportunity to work on high-profile, ambitious gaming titles.
- Focus on diverse perspectives and team collaboration.
- Empowered environment with cross-disciplinary work.
- Commitment to innovation and technical excellence.
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