1 день назад
Unreal Ta/Td (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Unreal TA/TD (Gamedev): Troubleshooting technical issues and setting up FX (Niagara) in UNREAL for the Visualisation team. Focus on improving technical pipelines and FX creation techniques/tools.
Location: Must be based in British Columbia
Company
is the world’s leading visualization company, with offices in Los Angeles and London and teams working on productions around the globe.
What you will do
- Support internal Unreal-ready asset management.
- Organize and experiment with TTF’s Marketplace content.
- Prepare and curate Marketplace content for active shows.
- Troubleshoot problematic renders and art direct renders in master scenes.
- Create Cyclops assets and aid new starters in exploring internal training program material.
Requirements
- Must be based in British Columbia.
- Must have professional experience with Unreal Engine 5.
- Must be comfortable with navigating in Unreal Engine 5 Interface.
- Understanding of Maya asset creation and the FBX format.
- Understanding of the PBR workflow and working with Textures for look development.
- Experience with Blueprints, Control Rig, Movie Render Queue, and Render Passes.
Nice to have
- Familiarity with Lighting and Shading in Unreal.
- Experience with Source Control (Perforce preferred).
- Using Niagara system to design and create FX.
- Help to improve technical pipelines and FX creation techniques/tools.
Culture & Benefits
- Able to think creatively and resolve technical challenges and limitations.
- Excellent communication skills at all levels, both on a technical and creative basis.
- Artistically as well as technically inclined.
- Strong time management and organizational skills.
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