Physics Programmer (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Physics Programmer (Gamedev): Developing and maintaining high-performance physics simulation systems for an ambitious multiplayer experience in Unreal Engine with an accent on math, C/C++ performance, and engine limitations. Focus on building complex physics features, optimizing system memory, and collaborating with cross-functional teams to translate creative vision into reality.
Location: Montreal, Canada (Onsite)
Company
A global leader in gaming known for creating memorable experiences across iconic franchises.
What you will do
- Develop new physics features and maintain existing systems using high-performance C and C++.
- Collaborate with AI, gameplay, and engine teams to implement accurate simulation systems.
- Partner with technical leadership to align on memory budgets and system limitations.
- Support art and programming teams by debugging, optimizing, and solving complex technical issues.
- Maintain and organize the physics library to ensure long-term stability and scalability.
- Document work and share best practices in physics programming across the team.
Requirements
- Degree in Computer Science or Software Engineering.
- Minimum 5 years of experience in programming.
- Experience in multiplayer game development.
- Strong proficiency in C and C++.
- Advanced understanding of mathematics and physics concepts.
- Ability to work across disciplines with both content creators and technical partners.
Nice to have
- Familiarity with physics middleware, particularly Havok.
Culture & Benefits
- Opportunity to work on large-scale, ambitious gaming projects.
- Collaborative environment focused on innovation and pushing entertainment boundaries.
- Empowered team culture with a focus on cross-disciplinary cooperation.
- Commitment to diverse perspectives and professional growth.
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