VFX Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
VFX Artist (Gamedev): Creating high-quality visual effects for AAA game titles with an accent on both stylized and photorealistic styles within Unreal Engine. Focus on troubleshooting technical problems, collaborating within a multidisciplinary team, and delivering content for industry-leading franchises.
Location: Must reside in Ontario, Canada
Salary: $62,500 - $72,500 per year
Company
The largest outsourcing art studio in North America, contributing to major franchises like Halo, Mass Effect, and Call of Duty.
What you will do
- Develop and implement high-quality VFX for various game assets including characters, environments, and weapons.
- Work extensively within Unreal Engine to create both stylized and photorealistic effects.
- Troubleshoot technical issues to ensure visual fidelity and engine performance.
- Collaborate with cross-functional art and design teams to maintain artistic vision.
- Continuously refine skills through professional critique and iterative design processes.
Requirements
- Must reside in Ontario, Canada to be considered for this position.
- Strong portfolio demonstrating recent professional VFX work for video games is required.
- Proficiency in Unreal Engine.
- Experience with both stylized and photorealistic VFX styles.
- Ability to troubleshoot technical challenges effectively.
- Positive attitude toward feedback and professional growth.
Nice to have
- Experience with proprietary engines.
- Proficiency in Maya, Embergen, Houdini, or HLSL.
- Background in Technical Art.
Culture & Benefits
- Collaborative and cooperative work environment within the gaming industry.
- Opportunities for upward career growth.
- Fully remote work arrangement.
- Standard employee benefits for eligible US-based employees (Medical, Dental, Vision, 401K).
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