Programmer
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Programmer (Game Development): Responsible for multi-platform builds and compatibility support, including iOS, Android, Windows, macOS, and HarmonyOS with an accent on integrating third-party SDKs and maintaining the AssetBundle pipeline. Focus on diagnosing and fixing engine-level bugs, crash log analysis, and optimizing game performance.
Location: Office-based in Shanghai, China; Sofia, Bulgaria; or Montreal, Canada
Company
is a global leader in gaming with teams across the world creating original and memorable gaming experiences.
What you will do
- Responsible for multi-platform builds and compatibility support.
- Communicate with local SDK and platform partners to evaluate technology selection.
- Design and maintain the Unity client hot-update system.
- Maintain the AssetBundle pipeline and version management system.
- Integrate third-party SDKs, including Tencent payment, analytics, login, voice, AVPro Video, and Wwise.
- Develop and maintain Unity Native Plugins to enable interaction between Unity and native platforms.
Requirements
- Proficient in C# and familiar with Unity engine internals.
- Strong understanding of memory management, GC optimization, and multithreading.
- Familiar with hot-update frameworks.
- Experienced with Unity AssetBundle / Addressables packaging and loading workflows.
- Good understanding of platform differences and build processes.
- Skilled in C++ / Objective-C / Java, capable of writing native plugins.
Culture & Benefits
- A minimum of 15 days paid annual leave.
- Monthly meal and snack allowance.
- Premium medical insurance plan and free annual health check.
- Free access to games on PC.
- Employee Assistance Program: wellbeing solutions, emotional support, and life coaching.
Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →