TL;DR
Tools Programmer Intern (Unreal Engine): Working on tools and engine components for authoring and rendering terrains within Unreal Engine with an accent on supporting internal teams and licensees, and developing new features. Focus on resolving bugs, modifying existing features, adding new features, and debugging performance-critical code.
Location: Montreal, Canada. Applicants must be legally authorized to work in the posting location for the duration of the internship.
Company
hirify.global develops award-winning games and engine technology that empowers others to create visually stunning interactive experiences and 3D content.
What you will do
- Resolve bugs and workflow issues for internal teams and licensees.
- Collaborate with the Terrain team to modify existing and add new features.
- Debug and test performance-critical code on different platforms.
- Have independence in making and owning implementation decisions.
Requirements
- Strong C++ skills.
- Experience in collaborating with other developers.
- Demonstrated ability in working on graphics tools, e.g., mesh and texture processing.
- Fluent written and verbal communication skills in English.
- Applicants must be legally authorized to work in the posting location for the duration of the internship.
Nice to have
- Prior experience with Unreal Engine.
Culture & Benefits
- Work in a collaborative, welcoming, and creative environment.
- Be part of a team that continually strives to innovate and raise the bar of engine and game development.
- Be part of an experienced distributed team.
- Work for a company that deeply values diverse teams and an inclusive work culture.
Hiring process
- This internship has a flexible start date in 2026.
- Recruitment will be ongoing until teams find an ideal match.
Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →