TL;DR
Lead Real-Time VFX Artist (Unity3D): Defining and leading the visual effects vision for premium real-time projects with an accent on technical pipeline architecture and performance optimization. Focus on mastering Unity’s VFX Graph, mentoring an artistic team, and delivering high-quality real-time effects for AA/AAA titles.
Location: Fully Remote. Core collaboration hours: 10:00–15:00 CET.
Salary: $4,000–$6,000 / month
Company
hirify.global is an award-winning co-development art studio specializing in premium real-time art production, technical VFX, and engine implementation for global partners.
What you will do
- Define and lead the creative and technical VFX direction across multiple Unity projects.
- Develop and maintain efficient, scalable workflows for Unity’s VFX Graph, Shader Graph, and custom tools.
- Create high-quality, performant effects including environmental, magic, and dynamic weather systems.
- Guide and mentor a team of VFX artists to ensure artistic and technical consistency.
- Partner with lighting, tech art, and gameplay teams to integrate VFX seamlessly into URP and HDRP.
- Review external contributions and collaborate with clients to align on project progress and creative feedback.
Requirements
- 6+ years of professional experience in real-time VFX with at least 1 shipped AA or AAA title.
- Deep mastery of Unity3D (URP/HDRP/SRP) and real-time VFX workflows.
- Proven ability to create advanced effects using Unity’s VFX Graph, Particle System, and Shader Graph.
- Proficiency in HLSL, C# scripting, and shader/material creation.
- Strong artistic sense regarding color, motion, timing, and visual storytelling.
- English proficiency required for communication.
Nice to have
- Experience with Unreal Engine (Niagara/Cascade).
- Proficiency in procedural VFX workflows using Houdini.
- Knowledge of Python or C# tool development.
- Experience with lighting, post-processing, and cinematic FX.
Culture & Benefits
- Flexible work environment with remote-first policy.
- Long-term projects with B2B or employment contract options.
- Minimum 20+ days of paid holidays annually.
- Opportunities to evolve into Technical VFX Director or Art Director roles.
- Access to advanced software and specialized production pipelines.
- Collaborative international team with yearly retreats and events.
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