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2 дня назад

Lead Real-Time VFX Artist (Unity3D)

4 000 - 6 000$
Формат работы
remote (Global)
Тип работы
fulltime
Грейд
lead
Английский
b2
Страна
Poland/Spain/Germany
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Lead Real-Time VFX Artist (Unity3D): Defining and leading the visual effects vision for premium real-time projects with an accent on technical pipeline architecture and performance optimization. Focus on mastering Unity’s VFX Graph, mentoring an artistic team, and delivering high-quality real-time effects for AA/AAA titles.

Location: Fully Remote. Core collaboration hours: 10:00–15:00 CET.

Salary: $4,000–$6,000 / month

Company

hirify.global is an award-winning co-development art studio specializing in premium real-time art production, technical VFX, and engine implementation for global partners.

What you will do

  • Define and lead the creative and technical VFX direction across multiple Unity projects.
  • Develop and maintain efficient, scalable workflows for Unity’s VFX Graph, Shader Graph, and custom tools.
  • Create high-quality, performant effects including environmental, magic, and dynamic weather systems.
  • Guide and mentor a team of VFX artists to ensure artistic and technical consistency.
  • Partner with lighting, tech art, and gameplay teams to integrate VFX seamlessly into URP and HDRP.
  • Review external contributions and collaborate with clients to align on project progress and creative feedback.

Requirements

  • 6+ years of professional experience in real-time VFX with at least 1 shipped AA or AAA title.
  • Deep mastery of Unity3D (URP/HDRP/SRP) and real-time VFX workflows.
  • Proven ability to create advanced effects using Unity’s VFX Graph, Particle System, and Shader Graph.
  • Proficiency in HLSL, C# scripting, and shader/material creation.
  • Strong artistic sense regarding color, motion, timing, and visual storytelling.
  • English proficiency required for communication.

Nice to have

  • Experience with Unreal Engine (Niagara/Cascade).
  • Proficiency in procedural VFX workflows using Houdini.
  • Knowledge of Python or C# tool development.
  • Experience with lighting, post-processing, and cinematic FX.

Culture & Benefits

  • Flexible work environment with remote-first policy.
  • Long-term projects with B2B or employment contract options.
  • Minimum 20+ days of paid holidays annually.
  • Opportunities to evolve into Technical VFX Director or Art Director roles.
  • Access to advanced software and specialized production pipelines.
  • Collaborative international team with yearly retreats and events.

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