TL;DR
Lead 3D Character Artist (Gamedev): Leading the character art pipeline from creative vision to engine-ready implementation with an accent on high-quality modeling and real-time optimization. Focus on defining artistic direction, mentoring the team, and ensuring seamless integration in Unity3D and Unreal Engine.
Location: Fully Remote (global)
Company
hirify.global Studios is an award-winning co-development art studio specializing in high-quality game art production, from concept to final implementation for global partners.
What you will do
- Define and drive the artistic direction and quality standards for characters across diverse projects.
- Mentor and review the work of character artists to ensure consistent growth and high visual output.
- Create hero assets, including sculpting, retopology, texturing, and engine implementation.
- Optimize production workflows, focusing on performance, clean topology, and real-time engine compatibility.
- Collaborate with Art Directors, Tech Artists, and Producers to align character goals with gameplay needs.
- Oversee external freelancers to maintain quality benchmarks and stylistic consistency.
Requirements
- 1–2+ shipped AA or AAA titles as a character artist
- Proven expertise in ZBrush, retopology, and PBR texturing workflows
- Strong proficiency in Unity3D and Unreal Engine
- Experience in leading or mentoring small character teams
- Fluency in English (verbal and written)
- Polished portfolio showcasing both stylized and realistic character work
Nice to have
- Cloth simulation experience with Marvelous Designer
- Basic understanding of rigging and deformation
- Familiarity with shader and material creation
Culture & Benefits
- Permanent role with flexible engagement options (employment or B2B)
- Remote-first environment with core collaboration hours (10:00–15:00 CET)
- Minimum 20 days of paid time off annually
- Opportunities to grow into Art Director or Department Lead roles
- Regular team retreats and getaways
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