Назад
Company hidden
7 дней назад

Senior Character Technical Animator (Unity3D)

4 000 - 6 000$
Формат работы
remote (Global)
Тип работы
fulltime
Грейд
senior
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/

TL;DR

Senior Character Technical Animator (Unity3D): Driving character animation systems, rigging, and automated workflows for AA/AAA and mobile projects with an accent on procedural solutions and production efficiency. Focus on designing robust, performant character rigs in Unity3D, developing Python-based automation tools, and collaborating with cross-functional teams to push pipeline standards.

Salary: $4,000–$6,000 / month

Company

hirify.global Studios is an established co-development art studio specializing in high-end 3D art production, technical art, and real-time VFX for global entertainment and game industry partners.

What you will do

  • Create and maintain high-quality, gameplay-ready character animations ensuring responsiveness and performance.
  • Design, build, and validate game-ready character rigs optimized for mobile and console platforms.
  • Implement and iterate on animation systems directly in Unity3D using state machines and blend trees.
  • Develop procedural and automated solutions for rigging, animation export, and pipeline efficiency using Python.
  • Optimize animation systems to meet performance, memory, and battery constraints on mobile devices.
  • Act as a technical reference, defining animation standards and mentoring the broader team.

Requirements

  • 5+ years of professional experience in game animation or technical animation.
  • Proven track record working with Unity3D on shipped game projects.
  • Strong proficiency in character animation principles and real-time rigging.
  • Experience with mobile game performance constraints and optimization.
  • Hands-on experience with Python scripting for pipeline and tool development.
  • Fluent English and ability to thrive in a fully remote, international studio environment.

Nice to have

  • Lead or mentoring experience within a technical art or animation team.
  • Knowledge of Houdini for procedural workflows.
  • Experience developing custom Unity editor tools.
  • Background in building scalable animation pipelines across multiple projects.

Culture & Benefits

  • Opportunity to work on diverse AA and AAA game projects.
  • Fully remote studio culture with core collaboration hours (10:00–15:00 CET).
  • Flexible cooperation models including employment or B2B contracts.
  • Paid vacation and annual company team retreats.
  • High-impact role with influence over studio production standards.

Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →