TL;DR
Lighting & Compositing Artist (Game Art): Enhancing the Finals Animation division by creating impactful shots within a team, focusing on lighting setups and compositing tasks using Unreal Engine and Nuke. Focus on maintaining quality, speed, and proposing improvements in the lighting/compositing pipeline.
Location: Must be based in British Columbia.
Salary: $35 - 70 CAD / hour
Company
hirify.global is the world’s leading visualization company, partnering with clients to plan and explore their stories before filming.
What you will do
- Develop and implement lighting setups for scenes, ensuring alignment with project requirements.
- Utilize Unreal Engine and Nuke for lighting and compositing tasks, contributing to the overall visual impact of animated films.
- Maintain a high consistent standard of quality and speed.
- Work collaboratively with other department personnel especially Environment, Character, and VFX artists.
- Communicate effectively, justifying creative decisions and addressing challenges in a timely manner.
- Take the initiative in proposing improvements or optimizations in the lighting/compositing pipeline.
Requirements
- Proven experience as a Lighting & Compositing Artist, showcasing a portfolio with diverse 3D animated film projects.
- Proficiency in using Unreal Engine for lighting tasks.
- Strong understanding of lighting/compositing techniques to create realistic and visually appealing setups.
- Knowledge of color theory.
- Excellent understanding of techniques and technologies related to CG rendering.
- Ability to work in a collaborative and creative environment.
- Able to take direction and work under tight deadlines.
- Problem-solving skills, especially in identifying and addressing lighting issues within scenes.
Nice to have
- Experience working with Stylized 3D Animation work.
- Experience generating light-maps, pre-lighting or baked lighting.
- Nuke Scripting is an advantage.
- 3D Animation software, e.g. Maya, Unreal a benefit.
- Scripting in Python is a plus.
- Knowledge of look development and Unreal material editing is a plus.
Culture & Benefits
- Fun, creative studio environment.
- Collaborative, small-studio culture.
- Work on high-profile projects.
- Perks and Benefits provided.
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