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6 дней назад

Lighting & Compositing Artist (Game Art)

35 - 70CAD
Формат работы
remote (только USA)
Тип работы
fulltime
Английский
b2
Страна
US/Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Lighting & Compositing Artist (Game Art): Enhancing the Finals Animation division by creating impactful shots within a team, focusing on lighting setups and compositing tasks using Unreal Engine and Nuke. Focus on maintaining quality, speed, and proposing improvements in the lighting/compositing pipeline.

Location: Must be based in British Columbia.

Salary: $35 - 70 CAD / hour

Company

hirify.global is the world’s leading visualization company, partnering with clients to plan and explore their stories before filming.

What you will do

  • Develop and implement lighting setups for scenes, ensuring alignment with project requirements.
  • Utilize Unreal Engine and Nuke for lighting and compositing tasks, contributing to the overall visual impact of animated films.
  • Maintain a high consistent standard of quality and speed.
  • Work collaboratively with other department personnel especially Environment, Character, and VFX artists.
  • Communicate effectively, justifying creative decisions and addressing challenges in a timely manner.
  • Take the initiative in proposing improvements or optimizations in the lighting/compositing pipeline.

Requirements

  • Proven experience as a Lighting & Compositing Artist, showcasing a portfolio with diverse 3D animated film projects.
  • Proficiency in using Unreal Engine for lighting tasks.
  • Strong understanding of lighting/compositing techniques to create realistic and visually appealing setups.
  • Knowledge of color theory.
  • Excellent understanding of techniques and technologies related to CG rendering.
  • Ability to work in a collaborative and creative environment.
  • Able to take direction and work under tight deadlines.
  • Problem-solving skills, especially in identifying and addressing lighting issues within scenes.

Nice to have

  • Experience working with Stylized 3D Animation work.
  • Experience generating light-maps, pre-lighting or baked lighting.
  • Nuke Scripting is an advantage.
  • 3D Animation software, e.g. Maya, Unreal a benefit.
  • Scripting in Python is a plus.
  • Knowledge of look development and Unreal material editing is a plus.

Culture & Benefits

  • Fun, creative studio environment.
  • Collaborative, small-studio culture.
  • Work on high-profile projects.
  • Perks and Benefits provided.

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