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2 часа назад

Senior Rendering Programmer (Gamedev)

Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US/Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR

Senior Rendering Programmer (Gamedev): Develop and optimize rendering technologies for Unreal Engine 5 to bring the world of BioShock to life with an accent on modifying core shaders, integrating third-party solutions, and making performance optimizations. Focus on translating art direction into rendering code, debugging visual and performance issues, and improving content production pipelines.

Location: Montréal, Quebec, Canada

Company

hirify.global strives to make BioShock games that move people with evocative, immersive, and meaningful experiences.

What you will do

  • Translate art direction into rendering code, shaders, and systems.
  • Create new tools and efficient pipelines for content production.
  • Debug visual and performance issues related to rendering.
  • Effectively communicate with artists towards performant solutions.
  • Actively improve skill sets and abilities by keeping aware of industry trends, and learn new techniques.
  • Mentor junior programmers.

Requirements

  • Bachelor’s degree in Computer Science or related discipline.
  • 5+ years industry or related experience.
  • Experience shipping at least one AAA console and/or PC game.
  • Previous experience working in a senior role as a Graphics or Rendering Programmer.
  • Strong 3D Math skills.
  • Strong C/C++ experience.
  • Experience with modern GPUs and low level graphics APIs on the latest generation of gaming platforms.
  • Experience using graphics debugging tools and performance profiling.
  • Strong understanding and familiarity with current Unreal Engine technology desired.
  • Proficiency in French is required.
  • Proficiency in English is required to effectively collaborate with teams based in the United States.

Nice to have

  • Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in terms of how they can function in a graphics pipeline is a bonus.

Culture & Benefits

  • Champions of high standards, pushing for progress and embracing change.
  • Work closely and constructively across design, art, programming, animation, and audio teams to realize our creative ambitions.
  • Stay current on technological advancements and identify solutions to overcome developmental obstacles.
  • Dedicated to upholding core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

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