Назад
1 день назад

3D Artist (Gamedev)

Формат работы
onsite
Тип работы
fulltime
Грейд
middle/senior
Страна
US
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Описание вакансии

3D Artist
Location - US (mandatory to be in the US)
Our client is an award-winning XR studio based in Austin, Texas, dedicated to defining the future of spatial computing and immersive entertainment. Founded on the principle of 'VR for Everyone,' the team specializes in creating highly polished, physics-based experiences that prioritize intuitive interaction and industry-leading accessibility. As a pioneer in the VR space and a subsidiary of a major global technology leader, they continue to push the boundaries of how users interact with digital worlds through innovative, 'hands-first' gameplay

Responsibilities:
Create models, textures, and materials for 3D environment, prop, and character art assets
Create basic rig for characters and props as needed
Create basic 3D character animations as needed
Create, revise, and iterate work based on concepts, feedback and revisions, and project knowledge gained during development
Ensure that work is consistent with the defined visual style for the project
Export assets from art tools and import them into Unity according to best practices
Assist in the implementation of in-progress and completed assets in Unity
Collaborate with (or act as) Project Owners to ensure tasking is meeting milestones, including providing accurate estimates, updates on progress, prioritizing key action steps, and notice of potential setbacks
Collaborate with other cross-departmentally to meet task goals and determine art requirements
Participate regularly in appropriate feedback cycles for other Art collegues and project teams
Keep up to date on the latest in art practices for Unity and VR
Requirements:
Ability to independently model and export game-ready 3D models and assets in Blender
Experience with 2D software such as Photoshop
Experience with Substance 3D (Painter and Designer)
Ability to do basic rigging and animation in Blender
Able to independently and simultaneously manage tasking of multiple projects or large deliverables that meet Best Practices of the company
Ability and willingness to learn and grow adjacent skills as they're needed

Required Education and Experience:
HS diploma or Equivalent
3+ years of experience creating 3D Art for video games
Experience with Unity
Preferred Education and Experience:
5+ years relevant experience
Appreciation of puns (or at least the ability to groan at them)

Contact: @yasnyy_v (telegram)

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