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15 часов назад

Senior Unreal Lighting Artist (GameDev)

Формат работы
remote (только USA)
Тип работы
project
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Senior Unreal Lighting Artist (GameDev): Responsible for the final visual look of cinematic sequences in Unreal Engine 5, translating mood and narrative intent into technical reality. Focus on crafting high-end real-time lighting, improving lighting setups, and ensuring visual continuity across sequences.

Location: Remote (Mount Dora, FL, US). Significant overlap with US Eastern Time (EST) working hours required.

Company

We’re a fun-loving bunch, passionate about our craft.

What you will do

  • Craft and execute high-end real-time lighting for cinematic sequences in Unreal Engine 5 with minimal oversight.
  • Use color theory and composition to establish the emotional tone of a scene based on color scripts and concept art.
  • Independently improve lighting setups, inventing novel solutions for shots to ensure visual continuity across sequences.
  • Fine-tune light properties, surface shaders, and post-process volumes to achieve gold-standard visuals.
  • Work seamlessly within the client’s internal pipeline, maintaining clear communication and a solution-oriented mindset.
  • Ensure lighting setups are optimized for real-time performance without sacrificing visual fidelity.

Requirements

  • Significant experience as a Lighting Artist in video games or high-end animation (Senior to Upper-Senior level).
  • Deep knowledge of Unreal Engine 5, specifically using Sequencer and Movie Render Queue (MRQ).
  • A mastery of lighting fundamentals, including color theory, value, and composition.
  • Experience with Maya and version control systems like Perforce or GitHub.
  • Ability to take direction from a Lead/Art Director and translate feedback into beautiful visuals.
  • This role is remote but requires significant overlap with US Eastern Time (EST) working hours to collaborate effectively with the project team.

Nice to have

  • Experience with Blueprints to enhance lighting or environmental effects.
  • Background in live TV, concerts, or virtual production (AR/XR).
  • Experience in a lead or mentor capacity.
  • Knowledge of secondary software like Photoshop or Nuke for LookDev.

Culture & Benefits

  • Welcoming atmosphere, a culture that’s dedicated to helping you grow and thrive.
  • Ample opportunity to advance.

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