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2D/UI Artist (Gamedev)
Описание вакансии
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TL;DR
2D/UI Artist (Gamedev): Creating professional graphical assets and interface systems for Space Engineers 2 with an accent on UI/UX principles, iconography, and visual consistency. Focus on designing mockups, splash screens, logos, and promotional materials while iterating on technical constraints to ensure high-quality artistic output.
Location: Based in Prague, Czech Republic with flexibility to work remotely from anywhere.
is an international studio known for developing highly ambitious sandbox engineering games.
What you will do
- Develop UI elements, mockups, icons, and splash screens for Space Engineers 2.
- Produce promotional 2D materials based on in-game content.
- Ensure consistent visual quality across different platforms and resolutions.
- Collaborate with the Art Lead to iterate on features based on direct feedback.
- Propose concepts that respect technical limitations and performance constraints.
- Maintain high artistic standards in composition, typography, and color theory.
Requirements
- 3+ years of professional experience as a 2D/UI Artist in the video game industry.
- Advanced proficiency in Adobe Photoshop and Illustrator.
- Practical experience with Figma.
- Strong understanding of UI/UX principles for games.
- Fluent English (spoken & written).
- Ability to thrive in an autonomous, fast-paced environment with a proactive mindset.
Nice to have
- Experience in game development prototyping.
- Strong portfolio showcasing in-game UI systems and interaction layouts.
Culture & Benefits
- Hybrid work model with the ability to work from home.
- Modern office in Prague featuring a garden, gym, and private chefs.
- 5 weeks of paid vacation and flexible sick leave.
- International team environment with regular social events, game nights, and workshops.
- Focus on low bureaucracy and fast, ownership-driven decision making.