TL;DR
3D Generalist (Game Art): Creating high-resolution digital assets with a focus on photorealistic modeling, texturing, and shading for organic and/or hard surface models. Focus on producing assets within VFX pipeline and sharing knowledge to improve overall team skills and asset quality.
Location: Must reside in British Columbia, Canada. Some US Artists may be considered. Must work on Pacific Standard Time.
Salary: $35 - $55 per hour (approximate)
Company
hirify.global is a Visual Effects company that specializes in high end visual effects for television, film, and advertising.
What you will do
- Create high-resolution digital assets, including textures, from various references to meet production requirements.
- Work closely with team members to produce assets as required within VFX pipeline.
- Implement best practices and anticipate potential issues.
- Work with team members to address notes and ensure deadlines are met.
- Share knowledge and techniques to improve overall team skills and asset quality.
- Apply secondary skill sets in other areas when waiting for alternate assignments.
Requirements
- 3 – 5+ years’ experience in high-resolution modeling, texturing, and shading.
- Experience with photo-real asset building, texturing, and shading.
- Specializing in model/texture/shade organic, but hard surface skills a plus.
- Proficiency in Maya.
- Experience with MARI and Substance Painter.
- Excellent English communication skills, both written and verbal.
- Applicants must reside in British Columbia, Canada.
- All remote positions require a reliable internet connection via ethernet.
Nice to have
- Experience with Procedural Modeling skills with Houdini
- Zbrush and Mudbox a plus
- Knowledge of Karma
- Working knowledge of Shotgun
Culture & Benefits
- Artist-owned and operated VFX studio.
- Love for new technology and techniques.
- Respect for work/life balance in a hectic industry.
- Work with a team from all walks of life and backgrounds.
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