TL;DR
Unreal Engine Technical Game Designer (GameDev): Implementing game content directly in Unreal Engine, taking high-level design goals and making them functional in-game. Focus on developing, populating, tuning, and testing game content like boons, status effects, weapons, and quests with a strong emphasis on Blueprint scripting.
Location: Remote (Ukraine), or onsite in Kyiv, Lviv, or Dnipro. hirify.global does not hire from the Russian Federation.
Company
hirify.global is a game development studio focused on creating various game content.
What you will do
- Implement mostly designed game content directly in Unreal Engine.
- Develop, populate, tune, and test content such as boons, status effects, consumable items, weapons, weapon arts, quests, and enemy variants.
- Work with existing systems and content examples to ensure functional implementation.
Requirements
- 5+ years of experience in Game Design.
- 2+ years of Technical Game Designer (Blueprints implementation) experience with Unreal Engine 5/4, with 3+ years of overall UE 5/4 experience.
- Strong blueprint scripting and implementation skills.
- Ability to creatively tune content to quality standards.
- Excellent communication and collaborative problem-solving skills.
Nice to have
- Experience with level-support scripting and spawn setups.
- C++ knowledge.
- Familiarity with manipulating content like Niagara VFX, Maya models, and audio setup for independent implementation.
Culture & Benefits
- 20 Paid Vacation Days and 10 Paid Sick Leave Days.
- Regular salary reviews and personal development plan.
- Accountant support and comfortable office locations.
- Corporate English lessons and 50% compensation for training courses.
- Career path, mentorship program, and referral program.
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