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7 часов назад

Gameplay Animator (GameDev)

Формат работы
remote (Global)
Тип работы
fulltime
Грейд
middle/lead
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR

Gameplay Animator (GameDev): Creating high-quality first-person animations for gameplay characters in a Dark Fantasy RPG using Maya and Unreal Engine 5 with an accent on translating melee weapon mechanics to first-person perspective. Focus on implementing, maintaining, and debugging animation systems while improving animation pipelines and tools.

Company

hirify.global is creating games of great collaboration, and are of even greater worth.

What you will do

  • Collaborate with Design, Art, and Engineering teams to produce a cohesive game experience.
  • Take Animation from initial concept through implementation in Unreal Engine 5.
  • Build high quality game animations using Maya.
  • Think creatively to find systemic solutions that push animation fidelity and/or increase efficiency.
  • Help implement, maintain and debug animation systems and iteratively improve animation pipelines and tools.

Requirements

  • Be self-sufficient and self-motivated, able to perform duties with little oversight.
  • Demonstrate a great understanding of animation fundamentals and the ability to implement animations in Unreal Engine.
  • Show understanding of Melee Weapons and how to translate them to First Person.
  • Experience with Unreal Engine art pipeline and the related animation workflow (e.g., Anim Graph/BP, Control Rigs, IK, Retargeting, Sequencer, State Machines, etc.).
  • Possess a strong sense of gameplay feel and timings in relation to game design principles.
  • A strong animation reel showing expertise in Key-framed character and creature animations.

Nice to have

  • Willingness to learn/research other systems and tools.
  • Released game projects either on PC and/or Console.
  • Basic Rigging and Skinning Knowledge.

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