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2 дня назад

Sound Designer (GameDev)

Формат работы
onsite
Тип работы
fulltime
Английский
b2
Страна
UK
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR

Sound Designer (GameDev): Designing and implementing diverse audio assets for games with an accent on collaboration across disciplines to achieve the creative vision. Focus on developing player-focused audio experiences, contributing to documentation, and owning critical audio tasks.

Location: Onsite in Derby, United Kingdom

Company

hirify.global is a game development studio founded in 2015, focused on creating immersive audio experiences for games.

What you will do

  • Design and implement sound effects across all aspects of the game.
  • Collaborate with designers, programmers, and artists to align audio with the game’s overall vision.
  • Take ownership of specific areas of audio development, systems, or features.
  • Contribute to sound design documentation, style guides, and audio best practices.
  • Apply a player-focused approach to sound design, considering messaging, emotion, and aesthetic.
  • Review and iterate on your own work both at the design stage and in-game.
  • Own and deliver critical audio tasks and systems within a project.

Requirements

  • High-level skill in creating unique and high-quality sound effects.
  • Strong ability to communicate audio concepts to non-audio team members.
  • Proficiency with audio middleware and implementation pipelines.
  • Proficient with DAWs (Reaper strongly preferred).
  • Broad knowledge of audio plugins (e.g., FabFilter, SoundToys, iZotope RX).
  • Experience shipping at least one video game title from concept to completion.
  • Solid understanding of recording techniques, both field and studio.

Culture & Benefits

  • Work in a self-organized and efficient environment.
  • Open to candid feedback and fostering collaboration across teams.
  • Opportunity for continuous professional growth and skill adaptation.
  • Focus on delivering player-focused audio experiences.
  • Commitment to knowledge-sharing and teamwork.

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